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	<title>Web Buzz &#187; Halo</title>
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		<title>Qualcomm Halo wireless charging concept eyes-on</title>
		<link>http://www.web-buzz.info/2012/01/12/qualcomm-halo-wireless-charging-concept-eyes-on/</link>
		<comments>http://www.web-buzz.info/2012/01/12/qualcomm-halo-wireless-charging-concept-eyes-on/#comments</comments>
		<pubDate>Thu, 12 Jan 2012 17:52:00 +0000</pubDate>
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		<description><![CDATA[<a href=http://www.web-buzz.info/2012/01/12/qualcomm-halo-wireless-charging-concept-eyes-on/><img src=http://www.blogcdn.com/www.engadget.com/media/2012/01/qualcom8288277-1326333355.jpg class=imgtfe hspace=5 align=left width=25  border=0></a><div style="text-align: center;">
	<a href="http://www.engadget.com/2012/01/12/qualcomm-helo-wireless-charging/"><img src="http://www.blogcdn.com/www.engadget.com/media/2012/01/qualcom8288277-1326333355.jpg" style="border-width: 0px; border-style: solid; margin: 4px;" /></a></div>
Let's run through the fundamentals of <a href="http://www.engadget.com/2011/12/08/daimler-testing-wireless-charging-on-a-mercedes-benz-in-a-house/">wireless charging</a>: floor-mounted electromagnets pump out EM waves to your EV's engine to absorb. This means ripping up the floor to install and precisely driving your whip over the exact spot. There's no efficiency loss between wireless and wired charging, in case you were wondering. We got to speak to <a href="http://www.engadget.com/2012/01/10/qualcomm-rolls-out-snapdragon-processors-for-smart-tvs-digital/">Qualcomm's</a> Joe Barrett as he walked us through the chip foundry's innovative approach to the technology that it picked up from the University of Auckland. The Halo is a 28mm plate that can reportedly push 3.3kW/h to your vehicle without requiring it to park it precisely over the unit. The company's not talking about vertical range, but did insist that it would charge an SUV, so we can assume it'll travel at least a foot off the ground. The company is planning to foster an open standard for the technology through licensing and has joined the three-year design cycle that modern cars undergo -- with an expectation that we'll see the first commercial models of the technology surfacing in 2014, which you can just lay on the floor of your garage. A 50 unit trial led by Chargemaster and Polar is currently underway under the names of your favorite tier-one automaker.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.engadget.com/photos/qualcomm-halo-wireless-charging-eyes-on/">Qualcomm Halo wireless charging eyes-on</a></strong></p><a href="http://www.engadget.com/photos/qualcomm-halo-wireless-charging-eyes-on/#4743338"><img src="http://www.blogcdn.com/www.engadget.com/media/2012/01/dsc07338_thumbnail.jpg" alt="" /></a><a href="http://www.engadget.com/photos/qualcomm-halo-wireless-charging-eyes-on/#4743337"><img src="http://www.blogcdn.com/www.engadget.com/media/2012/01/dsc07339_thumbnail.jpg" alt="" /></a><a href="http://www.engadget.com/photos/qualcomm-halo-wireless-charging-eyes-on/#4743334"><img src="http://www.blogcdn.com/www.engadget.com/media/2012/01/dsc07342_thumbnail.jpg" alt="" /></a><a href="http://www.engadget.com/photos/qualcomm-halo-wireless-charging-eyes-on/#4743340"><img src="http://www.blogcdn.com/www.engadget.com/media/2012/01/dsc07333_thumbnail.jpg" alt="" /></a><a href="http://www.engadget.com/photos/qualcomm-halo-wireless-charging-eyes-on/#4743339"><img src="http://www.blogcdn.com/www.engadget.com/media/2012/01/dsc07335_thumbnail.jpg" alt="" /></a></div><br />
<em>Sean Buckley contributed to this report.</em><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2012/01/12/qualcomm-helo-wireless-charging/">Qualcomm Halo wireless charging concept eyes-on</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Thu, 12 Jan 2012 13:52:00 EDT.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6></h6><a href="http://www.engadget.com/2012/01/12/qualcomm-helo-wireless-charging/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&#160; &#160;&#124;&#160;  &#160;&#124;&#160;<a href="http://www.engadget.com/forward/20146810/" title="Send this entry to a friend via email">Email this</a>&#160;&#124;&#160;<a href="http://www.engadget.com/2012/01/12/qualcomm-helo-wireless-charging/#comments" title="View reader comments on this entry">Comments</a>]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;">
	<a href="http://www.engadget.com/2012/01/12/qualcomm-helo-wireless-charging/"><img src="http://www.blogcdn.com/www.engadget.com/media/2012/01/qualcom8288277-1326333355.jpg" style="border-width: 0px; border-style: solid; margin: 4px;" /></a></div>
Let's run through the fundamentals of <a href="http://www.engadget.com/2011/12/08/daimler-testing-wireless-charging-on-a-mercedes-benz-in-a-house/">wireless charging</a>: floor-mounted electromagnets pump out EM waves to your EV's engine to absorb. This means ripping up the floor to install and precisely driving your whip over the exact spot. There's no efficiency loss between wireless and wired charging, in case you were wondering. We got to speak to <a href="http://www.engadget.com/2012/01/10/qualcomm-rolls-out-snapdragon-processors-for-smart-tvs-digital/">Qualcomm's</a> Joe Barrett as he walked us through the chip foundry's innovative approach to the technology that it picked up from the University of Auckland. The Halo is a 28mm plate that can reportedly push 3.3kW/h to your vehicle without requiring it to park it precisely over the unit. The company's not talking about vertical range, but did insist that it would charge an SUV, so we can assume it'll travel at least a foot off the ground. The company is planning to foster an open standard for the technology through licensing and has joined the three-year design cycle that modern cars undergo -- with an expectation that we'll see the first commercial models of the technology surfacing in 2014, which you can just lay on the floor of your garage. A 50 unit trial led by Chargemaster and Polar is currently underway under the names of your favorite tier-one automaker.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.engadget.com/photos/qualcomm-halo-wireless-charging-eyes-on/">Qualcomm Halo wireless charging eyes-on</a></strong></p><a href="http://www.engadget.com/photos/qualcomm-halo-wireless-charging-eyes-on/#4743338"><img src="http://www.blogcdn.com/www.engadget.com/media/2012/01/dsc07338_thumbnail.jpg" alt="" title="" /></a><a href="http://www.engadget.com/photos/qualcomm-halo-wireless-charging-eyes-on/#4743337"><img src="http://www.blogcdn.com/www.engadget.com/media/2012/01/dsc07339_thumbnail.jpg" alt="" title="" /></a><a href="http://www.engadget.com/photos/qualcomm-halo-wireless-charging-eyes-on/#4743334"><img src="http://www.blogcdn.com/www.engadget.com/media/2012/01/dsc07342_thumbnail.jpg" alt="" title="" /></a><a href="http://www.engadget.com/photos/qualcomm-halo-wireless-charging-eyes-on/#4743340"><img src="http://www.blogcdn.com/www.engadget.com/media/2012/01/dsc07333_thumbnail.jpg" alt="" title="" /></a><a href="http://www.engadget.com/photos/qualcomm-halo-wireless-charging-eyes-on/#4743339"><img src="http://www.blogcdn.com/www.engadget.com/media/2012/01/dsc07335_thumbnail.jpg" alt="" title="" /></a></div><br />
<em>Sean Buckley contributed to this report.</em><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2012/01/12/qualcomm-helo-wireless-charging/">Qualcomm Halo wireless charging concept eyes-on</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Thu, 12 Jan 2012 13:52:00 EDT.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2012/01/12/qualcomm-helo-wireless-charging/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp; &nbsp;|&nbsp;  &nbsp;|&nbsp;<a href="http://www.engadget.com/forward/20146810/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2012/01/12/qualcomm-helo-wireless-charging/#comments" title="View reader comments on this entry">Comments</a>]]></content:encoded>
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		<title>Must See HDTV (November 14th &#8211; 20th)</title>
		<link>http://www.web-buzz.info/2011/11/14/must-see-hdtv-november-14th-20th/</link>
		<comments>http://www.web-buzz.info/2011/11/14/must-see-hdtv-november-14th-20th/#comments</comments>
		<pubDate>Mon, 14 Nov 2011 22:12:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
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		<description><![CDATA[<a href=http://www.web-buzz.info/2011/11/14/must-see-hdtv-november-14th-20th/><img src=http://www.blogcdn.com/www.engadget.com/media/2011/11/philip-f.-anschutz-trophy-at-santa-monica-pier.jpg class=imgtfe hspace=5 align=left width=25  border=0></a><div style="text-align: center;">
	<a href="http://www.engadget.com/2011/11/14/must-see-hdtv-november-14th-20th/"><img src="http://www.blogcdn.com/www.engadget.com/media/2011/11/philip-f.-anschutz-trophy-at-santa-monica-pier.jpg" style="border-width: 0px; border-style: solid; margin: 4px;" /></a></div>
This week is all about going retro. Whether we're taking it back hundreds of years with knights and jousting, a half century or so for classics like <em>West Side Story</em>, <em>My Fair Lady,</em> and <em>Looney Tunes</em>, or just a decade to a classic videogame it's time to take a look back at where we've been. The good news is thanks to technology all are able to look better than ever -- although we'll hold off final judgement on the knights for now. Check below for the highlights this week, followed after the break by our weekly listings of what to look out for in TV, Blu-ray and videogames.<br />
<br />
<strong>Halo: Combat Evolved Anniversary</strong><br />
It's been ten years since Halo set off the storm of console first person shooters, and now the original is back and looking better than ever. This will no doubt thrill those who never got over the loss of its super-powered pistol in the subsequent Halo games, or pretty much anyone with fond memories of CTF runs in Blood Gulch. Our friends at <em>Joystiq </em><a href="http://www.joystiq.com/2011/11/14/deja-review-halo-combat-evolved-anniversary/">found everything intact and upgraded</a>, however the Kinect integration was noted as "perfunctory." We probably won't be yelling "Reload!" at our screens very much but we'll definitely take this chance to rewind the clock in HD &#38; 3D.<br />
(November 15th, $40 on <a href="http://www.amazon.com/Halo-Combat-Evolved-Anniversary-Xbox-360/dp/B0050SYY5E/">Amazon</a>)<br />
<br />
<strong>Knights of Mayhem</strong><br />
we've never been in love with this trend of odd reality TV shows taking over networks that were previously devoted to science and exploration, but this one's odd enough that we'll give it a chance. Knights of Mayhem depicts the sport of full-contact professional jousting, all done King Arthur-style on horseback wearing heavy armor. We've seen enough episodes of Game of Thrones to know this can be pretty dangerous, but on the upside, a round might last longer than last weekend's UFC bout on Fox. Check out a trailer embedded after the break.<br />
(November 15th, National Geographic, 9 &#38; 10PM)<br />
<br />
<strong>MLS Cup Final</strong><br />
The entire MLS season has come down to this weekend's final match between the LA Galaxy and Houston Dynamo. David Beckham has scored Comeback Player of the Year honors for his effort in returning from a torn Achilles to lead LA to the final match, we'll see if he and Coach of the Year Bruce Arena have what it takes to win the cup pictured above. That's about the extent of the soccer analysis we can offer, for the best of America's other pro football, tune in to ESPN Sunday night.<br />
(November 20th, ESPN, 9PM)<p><a href="http://www.engadget.com/2011/11/14/must-see-hdtv-november-14th-20th/" rel="bookmark">Continue reading <em>Must See HDTV (November 14th - 20th)</em></a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2011/11/14/must-see-hdtv-november-14th-20th/">Must See HDTV (November 14th - 20th)</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Mon, 14 Nov 2011 18:12:00 EDT.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6></h6><a href="http://www.engadget.com/2011/11/14/must-see-hdtv-november-14th-20th/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&#160; &#160;&#124;&#160;  &#160;&#124;&#160;<a href="http://www.engadget.com/forward/20106193/" title="Send this entry to a friend via email">Email this</a>&#160;&#124;&#160;<a href="http://www.engadget.com/2011/11/14/must-see-hdtv-november-14th-20th/#comments" title="View reader comments on this entry">Comments</a>]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;">
	<a href="http://www.engadget.com/2011/11/14/must-see-hdtv-november-14th-20th/"><img src="http://www.blogcdn.com/www.engadget.com/media/2011/11/philip-f.-anschutz-trophy-at-santa-monica-pier.jpg" style="border-width: 0px; border-style: solid; margin: 4px;" /></a></div>
This week is all about going retro. Whether we're taking it back hundreds of years with knights and jousting, a half century or so for classics like <em>West Side Story</em>, <em>My Fair Lady,</em> and <em>Looney Tunes</em>, or just a decade to a classic videogame it's time to take a look back at where we've been. The good news is thanks to technology all are able to look better than ever -- although we'll hold off final judgement on the knights for now. Check below for the highlights this week, followed after the break by our weekly listings of what to look out for in TV, Blu-ray and videogames.<br />
<br />
<strong>Halo: Combat Evolved Anniversary</strong><br />
It's been ten years since Halo set off the storm of console first person shooters, and now the original is back and looking better than ever. This will no doubt thrill those who never got over the loss of its super-powered pistol in the subsequent Halo games, or pretty much anyone with fond memories of CTF runs in Blood Gulch. Our friends at <em>Joystiq </em><a href="http://www.joystiq.com/2011/11/14/deja-review-halo-combat-evolved-anniversary/">found everything intact and upgraded</a>, however the Kinect integration was noted as "perfunctory." We probably won't be yelling "Reload!" at our screens very much but we'll definitely take this chance to rewind the clock in HD &amp; 3D.<br />
(November 15th, $40 on <a href="http://www.amazon.com/Halo-Combat-Evolved-Anniversary-Xbox-360/dp/B0050SYY5E/">Amazon</a>)<br />
<br />
<strong>Knights of Mayhem</strong><br />
we've never been in love with this trend of odd reality TV shows taking over networks that were previously devoted to science and exploration, but this one's odd enough that we'll give it a chance. Knights of Mayhem depicts the sport of full-contact professional jousting, all done King Arthur-style on horseback wearing heavy armor. We've seen enough episodes of Game of Thrones to know this can be pretty dangerous, but on the upside, a round might last longer than last weekend's UFC bout on Fox. Check out a trailer embedded after the break.<br />
(November 15th, National Geographic, 9 &amp; 10PM)<br />
<br />
<strong>MLS Cup Final</strong><br />
The entire MLS season has come down to this weekend's final match between the LA Galaxy and Houston Dynamo. David Beckham has scored Comeback Player of the Year honors for his effort in returning from a torn Achilles to lead LA to the final match, we'll see if he and Coach of the Year Bruce Arena have what it takes to win the cup pictured above. That's about the extent of the soccer analysis we can offer, for the best of America's other pro football, tune in to ESPN Sunday night.<br />
(November 20th, ESPN, 9PM)<p><a href="http://www.engadget.com/2011/11/14/must-see-hdtv-november-14th-20th/" rel="bookmark">Continue reading <em>Must See HDTV (November 14th - 20th)</em></a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2011/11/14/must-see-hdtv-november-14th-20th/">Must See HDTV (November 14th - 20th)</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Mon, 14 Nov 2011 18:12:00 EDT.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2011/11/14/must-see-hdtv-november-14th-20th/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp; &nbsp;|&nbsp;  &nbsp;|&nbsp;<a href="http://www.engadget.com/forward/20106193/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2011/11/14/must-see-hdtv-november-14th-20th/#comments" title="View reader comments on this entry">Comments</a>]]></content:encoded>
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		<title>Microsoft confirms 3D support in Halo: CE remake for Xbox 360</title>
		<link>http://www.web-buzz.info/2011/08/27/microsoft-confirms-3d-support-in-halo-ce-remake-for-xbox-360/</link>
		<comments>http://www.web-buzz.info/2011/08/27/microsoft-confirms-3d-support-in-halo-ce-remake-for-xbox-360/#comments</comments>
		<pubDate>Sat, 27 Aug 2011 15:04:00 +0000</pubDate>
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Microsoft has been slower than <a href="http://www.engadget.com/tag/ps3,3d">Sony</a> to jump on the 3D gaming bandwagon -- not surprising considering it isn't the one desperately pushing the televisions needed to experience them -- but today the company confirmed <a href="http://www.engadget.com/2011/02/04/original-halo-ce-to-see-a-full-hd-and-3d-remake-on-xbox-360/">rumors</a> that <a href="http://www.engadget.com/2011/06/06/xbox-com-leaks-e3-secrets-early-voice-search-and-a-new-look-f/"><i>Halo: Combat Evolved Anniversary</i></a> will be playable in 3D. <i>Joystiq</i> experienced a demo at Gamescom in Germany, and reports that it only works with the game's updated graphics mode, and that the game's producer claims the framerate will stay consistent even in 3D. While there are already a number of Xbox 360 games that support 3DTVs, this is the first one we've heard developed by Microsoft, although Epic revealed earlier this month that the Microsoft-produced <a href="http://www.joystiq.com/2011/08/15/gears-of-war-3-adds-3d-support-we-await-gears-of-war-3-d-re-tit/"><i>Gears of War 3</i> will support 3D</a>. that's good news for gamers that have made the extra dimensional jump already, while those of us playing in 2D can hopefully still see performance improvements, especially while playing co-op -- we always bring a wingman / shoulder to cry on for <i>The Flood</i>.<p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2011/08/27/microsoft-confirms-3d-support-in-halo-ce-remake-for-xbox-360/">Microsoft confirms 3D support in Halo: CE remake for Xbox 360</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Sat, 27 Aug 2011 11:04:00 EDT.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6></h6><a href="http://www.engadget.com/2011/08/27/microsoft-confirms-3d-support-in-halo-ce-remake-for-xbox-360/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&#160; &#160;&#124;&#160; <img class="img_label" src="http://www.blogsmithmedia.com/www.engadget.com/media/post_label_source.gif"><span class="caption"><a href="http://www.joystiq.com/2011/08/26/halo-combat-evolved-anniversary-supports-3d-tvs/">Joystiq</a><!--//--></span> &#160;&#124;&#160;<a href="http://www.engadget.com/forward/20027914/" title="Send this entry to a friend via email">Email this</a>&#160;&#124;&#160;<a href="http://www.engadget.com/2011/08/27/microsoft-confirms-3d-support-in-halo-ce-remake-for-xbox-360/#comments" title="View reader comments on this entry">Comments</a>]]></description>
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	<a href="http://www.engadget.com/2011/08/27/microsoft-confirms-3d-support-in-halo-ce-remake-for-xbox-360/"><img src="http://www.blogcdn.com/www.engadget.com/media/2011/08/halo3d.jpg" style="border-width: 0px; border-style: solid; margin: 4px;" /></a></div>
Microsoft has been slower than <a href="http://www.engadget.com/tag/ps3,3d">Sony</a> to jump on the 3D gaming bandwagon -- not surprising considering it isn't the one desperately pushing the televisions needed to experience them -- but today the company confirmed <a href="http://www.engadget.com/2011/02/04/original-halo-ce-to-see-a-full-hd-and-3d-remake-on-xbox-360/">rumors</a> that <a href="http://www.engadget.com/2011/06/06/xbox-com-leaks-e3-secrets-early-voice-search-and-a-new-look-f/"><i>Halo: Combat Evolved Anniversary</i></a> will be playable in 3D. <i>Joystiq</i> experienced a demo at Gamescom in Germany, and reports that it only works with the game's updated graphics mode, and that the game's producer claims the framerate will stay consistent even in 3D. While there are already a number of Xbox 360 games that support 3DTVs, this is the first one we've heard developed by Microsoft, although Epic revealed earlier this month that the Microsoft-produced <a href="http://www.joystiq.com/2011/08/15/gears-of-war-3-adds-3d-support-we-await-gears-of-war-3-d-re-tit/"><i>Gears of War 3</i> will support 3D</a>. that's good news for gamers that have made the extra dimensional jump already, while those of us playing in 2D can hopefully still see performance improvements, especially while playing co-op -- we always bring a wingman / shoulder to cry on for <i>The Flood</i>.<p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2011/08/27/microsoft-confirms-3d-support-in-halo-ce-remake-for-xbox-360/">Microsoft confirms 3D support in Halo: CE remake for Xbox 360</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Sat, 27 Aug 2011 11:04:00 EDT.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2011/08/27/microsoft-confirms-3d-support-in-halo-ce-remake-for-xbox-360/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp; &nbsp;|&nbsp; <img class="img_label" src="http://www.blogsmithmedia.com/www.engadget.com/media/post_label_source.gif" alt="source"/><span class="caption"><a href="http://www.joystiq.com/2011/08/26/halo-combat-evolved-anniversary-supports-3d-tvs/">Joystiq</a><!--//--></span> &nbsp;|&nbsp;<a href="http://www.engadget.com/forward/20027914/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2011/08/27/microsoft-confirms-3d-support-in-halo-ce-remake-for-xbox-360/#comments" title="View reader comments on this entry">Comments</a>]]></content:encoded>
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		<title>Halo Reach requires hard drive to play in co-op mode, Microsoft working on this &#8216;temporary issue&#8217;</title>
		<link>http://www.web-buzz.info/2010/09/21/halo-reach-requires-hard-drive-to-play-in-co-op-mode-microsoft-working-on-this-temporary-issue/</link>
		<comments>http://www.web-buzz.info/2010/09/21/halo-reach-requires-hard-drive-to-play-in-co-op-mode-microsoft-working-on-this-temporary-issue/#comments</comments>
		<pubDate>Tue, 21 Sep 2010 06:54:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[Halo]]></category>
		<category><![CDATA[Microsoft]]></category>
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		<description><![CDATA[<a href=http://www.web-buzz.info/2010/09/21/halo-reach-requires-hard-drive-to-play-in-co-op-mode-microsoft-working-on-this-temporary-issue/><img src=http://www.blogcdn.com/www.engadget.com/media/2010/09/10x0921obn234ehalo.jpg class=imgtfe hspace=5 align=left width=25  border=0></a><div style="text-align: center; "><a href="http://www.engadget.com/2010/09/21/halo-reach-requires-hard-drive-to-play-in-co-op-mode-microsoft/"><img border="1" hspace="4" vspace="4" alt="" src="http://www.blogcdn.com/www.engadget.com/media/2010/09/10x0921obn234ehalo.jpg" /></a></div>
The <em><a href="http://www.engadget.com/2010/08/03/former-microsoft-vp-brings-halo-to-the-atari-2600/">Halo</a></em> series has always been about addictive multiplayer experiences, so it's most disturbing to find out that campaign co-op gaming on the latest title is a non-starter for people without a hard drive attached to their 360. An issue has been identified by users of the <a href="http://www.engadget.com/2010/07/20/new-xbox-360-4gb-ships-august-3rd-for-199-kinect-standalone-pr/">4GB Xbox 360</a>, whereby attempts to team up on the baddies with your buddies -- whether locally or via Xbox Live -- is met with an error message saying that a HDD is "required for this game type." This affects both <em><a href="http://www.engadget.com/2010/07/22/new-xbox-360-250gb-limited-edition-halo-reach-bundle-revealed/">Halo: Reach</a></em> and the earlier <em><a href="http://www.engadget.com/2009/06/01/halo-3-odsts-limited-edition-360-controller/">Halo: ODST</a></em>. Adding extra memory via USB has been found to be ineffective, but at least Microsoft has stated that it's aware of the limitation and is "quickly working to resolve it." Standard multiplayer is predictably unaffected, so we suggest taking your rage out on some newbies while the MS techs figure out their caching algorithms.<p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2010/09/21/halo-reach-requires-hard-drive-to-play-in-co-op-mode-microsoft/">Halo Reach requires hard drive to play in co-op mode, Microsoft working on this 'temporary issue'</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Tue, 21 Sep 2010 02:54:00 EDT.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6></h6><a href="http://www.engadget.com/2010/09/21/halo-reach-requires-hard-drive-to-play-in-co-op-mode-microsoft/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&#160;<img class="img_label" src="http://www.blogsmithmedia.com/www.engadget.com/media/post_label_VIA.gif"><span class="caption"><a href="http://www.joystiq.com/2010/09/15/halo-reach-co-op-requires-hard-drive-4gb-xbox-360-slims-have-t/">Joystiq</a><!--//--></span> &#160;&#124;&#160; <img class="img_label" src="http://www.blogsmithmedia.com/www.engadget.com/media/post_label_source.gif"><span class="caption"><a href="http://nukezilla.com/2010/09/14/got-a-new-4g-xbox-slim-you-cant-play-halo-reach-co-op-then/">Nukezilla</a><!--//-->, <a href="http://www.eurogamer.net/articles/2010-09-15-ms-working-to-resolve-reach-co-op-issue">Eurogamer</a><!--//--></span> &#160;&#124;&#160;<a href="http://www.engadget.com/forward/19641871/" title="Send this entry to a friend via email">Email this</a>&#160;&#124;&#160;<a href="http://www.engadget.com/2010/09/21/halo-reach-requires-hard-drive-to-play-in-co-op-mode-microsoft/#comments" title="View reader comments on this entry">Comments</a>]]></description>
			<content:encoded><![CDATA[<div style="text-align: center; "><a href="http://www.engadget.com/2010/09/21/halo-reach-requires-hard-drive-to-play-in-co-op-mode-microsoft/"><img border="1" hspace="4" vspace="4" alt="" src="http://www.blogcdn.com/www.engadget.com/media/2010/09/10x0921obn234ehalo.jpg" /></a></div>
The <em><a href="http://www.engadget.com/2010/08/03/former-microsoft-vp-brings-halo-to-the-atari-2600/">Halo</a></em> series has always been about addictive multiplayer experiences, so it's most disturbing to find out that campaign co-op gaming on the latest title is a non-starter for people without a hard drive attached to their 360. An issue has been identified by users of the <a href="http://www.engadget.com/2010/07/20/new-xbox-360-4gb-ships-august-3rd-for-199-kinect-standalone-pr/">4GB Xbox 360</a>, whereby attempts to team up on the baddies with your buddies -- whether locally or via Xbox Live -- is met with an error message saying that a HDD is "required for this game type." This affects both <em><a href="http://www.engadget.com/2010/07/22/new-xbox-360-250gb-limited-edition-halo-reach-bundle-revealed/">Halo: Reach</a></em> and the earlier <em><a href="http://www.engadget.com/2009/06/01/halo-3-odsts-limited-edition-360-controller/">Halo: ODST</a></em>. Adding extra memory via USB has been found to be ineffective, but at least Microsoft has stated that it's aware of the limitation and is "quickly working to resolve it." Standard multiplayer is predictably unaffected, so we suggest taking your rage out on some newbies while the MS techs figure out their caching algorithms.<p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2010/09/21/halo-reach-requires-hard-drive-to-play-in-co-op-mode-microsoft/">Halo Reach requires hard drive to play in co-op mode, Microsoft working on this 'temporary issue'</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Tue, 21 Sep 2010 02:54:00 EDT.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2010/09/21/halo-reach-requires-hard-drive-to-play-in-co-op-mode-microsoft/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;<img class="img_label" src="http://www.blogsmithmedia.com/www.engadget.com/media/post_label_VIA.gif" alt=""/><span class="caption"><a href="http://www.joystiq.com/2010/09/15/halo-reach-co-op-requires-hard-drive-4gb-xbox-360-slims-have-t/">Joystiq</a><!--//--></span> &nbsp;|&nbsp; <img class="img_label" src="http://www.blogsmithmedia.com/www.engadget.com/media/post_label_source.gif" alt="source"/><span class="caption"><a href="http://nukezilla.com/2010/09/14/got-a-new-4g-xbox-slim-you-cant-play-halo-reach-co-op-then/">Nukezilla</a><!--//-->, <a href="http://www.eurogamer.net/articles/2010-09-15-ms-working-to-resolve-reach-co-op-issue">Eurogamer</a><!--//--></span> &nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19641871/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2010/09/21/halo-reach-requires-hard-drive-to-play-in-co-op-mode-microsoft/#comments" title="View reader comments on this entry">Comments</a>]]></content:encoded>
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		<title>Former Microsoft VP brings Halo to the Atari 2600</title>
		<link>http://www.web-buzz.info/2010/08/03/former-microsoft-vp-brings-halo-to-the-atari-2600/</link>
		<comments>http://www.web-buzz.info/2010/08/03/former-microsoft-vp-brings-halo-to-the-atari-2600/#comments</comments>
		<pubDate>Tue, 03 Aug 2010 17:26:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[General]]></category>
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		<description><![CDATA[<a href=http://www.web-buzz.info/2010/08/03/former-microsoft-vp-brings-halo-to-the-atari-2600/><img src=http://www.blogcdn.com/www.engadget.com/media/2010/08/halo-2600-08-03-2010.jpg class=imgtfe hspace=5 align=left width=25  border=0></a><div style="text-align: center;"><a href="http://www.engadget.com/2010/08/03/former-microsoft-vp-brings-halo-to-the-atari-2600/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.engadget.com/media/2010/08/halo-2600-08-03-2010.jpg" /></a></div>
Sometimes you just can't stop a man and his dream. In this case, the man is Ed Fries, the former vice president of Microsoft's game publishing division, and the dream is a version of Halo for the <a href="http://www.engadget.com/tag/atari2600">Atari 2600</a>. That actually started out simply as a way for Fries to learn to program for the 2600, but quickly turned into a full-fledged, Adventure-style game that made its debut at this past weekend's Classic Gaming Expo -- in cartridge form, no less, and with a label that'd look at home in any shoebox full of 2600 carts (check it out after the break). Just as impressive as the game itself, however, is the story behind it. Here's just a sample:<br />
<blockquote>
<div>It's around this time that I discovered the existence of what I call "Magic Land". I was working on a bug with the boss encounter and accidentally found myself completely outside the 64 room map. I was wandering through memory that was never intended to be interpreted as part of the map but the code was doing the best it could to interpret what was being thrown at it. Strange, misshapen monsters attacked me in even stranger ways as I wandered through this bizarre land that I had unintentionally created. I left a bug or two in the final game to allow others to find and explore this strange landscape as I did.</div>
</blockquote>Oh, did we mention you can play it right now? Hit up the source link below and prepare to forget that Halo Reach even exists.<p><a href="http://www.engadget.com/2010/08/03/former-microsoft-vp-brings-halo-to-the-atari-2600/" rel="bookmark">Continue reading <em>Former Microsoft VP brings Halo to the Atari 2600</em></a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2010/08/03/former-microsoft-vp-brings-halo-to-the-atari-2600/">Former Microsoft VP brings Halo to the Atari 2600</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Tue, 03 Aug 2010 13:26:00 EDT.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6></h6><a href="http://www.engadget.com/2010/08/03/former-microsoft-vp-brings-halo-to-the-atari-2600/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&#160;<img class="img_label" src="http://www.blogsmithmedia.com/www.engadget.com/media/post_label_VIA.gif"><span class="caption"><a href="http://www.boingboing.net/2010/08/03/halo-for-atari-2600.html?utm_source=feedburner&#38;utm_medium=feed&#38;utm_campaign=Feed%3A%20boingboing%2FiBag%20%28Boing%20Boing%29">Boing Boing</a><!--//--></span> &#160;&#124;&#160; <img class="img_label" src="http://www.blogsmithmedia.com/www.engadget.com/media/post_label_source.gif"><span class="caption"><a href="http://www.codemystics.com/halo2600/">Halo 2600</a><!--//-->, <a href="http://www.atariage.com/forums/topic/166916-halo-for-the-2600-released-at-cge-download-the-game-here/page__p__2062848#entry2062848">AtariAge Forums</a><!--//--></span> &#160;&#124;&#160;<a href="http://www.engadget.com/forward/19579415/" title="Send this entry to a friend via email">Email this</a>&#160;&#124;&#160;<a href="http://www.engadget.com/2010/08/03/former-microsoft-vp-brings-halo-to-the-atari-2600/#comments" title="View reader comments on this entry">Comments</a>]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;"><a href="http://www.engadget.com/2010/08/03/former-microsoft-vp-brings-halo-to-the-atari-2600/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.engadget.com/media/2010/08/halo-2600-08-03-2010.jpg" /></a></div>
Sometimes you just can't stop a man and his dream. In this case, the man is Ed Fries, the former vice president of Microsoft's game publishing division, and the dream is a version of Halo for the <a href="http://www.engadget.com/tag/atari2600">Atari 2600</a>. That actually started out simply as a way for Fries to learn to program for the 2600, but quickly turned into a full-fledged, Adventure-style game that made its debut at this past weekend's Classic Gaming Expo -- in cartridge form, no less, and with a label that'd look at home in any shoebox full of 2600 carts (check it out after the break). Just as impressive as the game itself, however, is the story behind it. Here's just a sample:<br />
<blockquote>
<div>It's around this time that I discovered the existence of what I call "Magic Land". I was working on a bug with the boss encounter and accidentally found myself completely outside the 64 room map. I was wandering through memory that was never intended to be interpreted as part of the map but the code was doing the best it could to interpret what was being thrown at it. Strange, misshapen monsters attacked me in even stranger ways as I wandered through this bizarre land that I had unintentionally created. I left a bug or two in the final game to allow others to find and explore this strange landscape as I did.</div>
</blockquote>Oh, did we mention you can play it right now? Hit up the source link below and prepare to forget that Halo Reach even exists.<p><a href="http://www.engadget.com/2010/08/03/former-microsoft-vp-brings-halo-to-the-atari-2600/" rel="bookmark">Continue reading <em>Former Microsoft VP brings Halo to the Atari 2600</em></a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2010/08/03/former-microsoft-vp-brings-halo-to-the-atari-2600/">Former Microsoft VP brings Halo to the Atari 2600</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Tue, 03 Aug 2010 13:26:00 EDT.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2010/08/03/former-microsoft-vp-brings-halo-to-the-atari-2600/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;<img class="img_label" src="http://www.blogsmithmedia.com/www.engadget.com/media/post_label_VIA.gif" alt=""/><span class="caption"><a href="http://www.boingboing.net/2010/08/03/halo-for-atari-2600.html?utm_source=feedburner&amp;utm_medium=feed&amp;utm_campaign=Feed%3A%20boingboing%2FiBag%20%28Boing%20Boing%29">Boing Boing</a><!--//--></span> &nbsp;|&nbsp; <img class="img_label" src="http://www.blogsmithmedia.com/www.engadget.com/media/post_label_source.gif" alt="source"/><span class="caption"><a href="http://www.codemystics.com/halo2600/">Halo 2600</a><!--//-->, <a href="http://www.atariage.com/forums/topic/166916-halo-for-the-2600-released-at-cge-download-the-game-here/page__p__2062848#entry2062848">AtariAge Forums</a><!--//--></span> &nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19579415/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2010/08/03/former-microsoft-vp-brings-halo-to-the-atari-2600/#comments" title="View reader comments on this entry">Comments</a>]]></content:encoded>
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		<title>New Xbox 360 250GB Limited Edition Halo: Reach bundle revealed</title>
		<link>http://www.web-buzz.info/2010/07/22/new-xbox-360-250gb-limited-edition-halo-reach-bundle-revealed/</link>
		<comments>http://www.web-buzz.info/2010/07/22/new-xbox-360-250gb-limited-edition-halo-reach-bundle-revealed/#comments</comments>
		<pubDate>Fri, 23 Jul 2010 03:23:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
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		<description><![CDATA[<a href=http://www.web-buzz.info/2010/07/22/new-xbox-360-250gb-limited-edition-halo-reach-bundle-revealed/><img src=http://www.blogcdn.com/www.engadget.com/media/2010/07/halo-reach-bundle-rm-eng.jpg class=imgtfe hspace=5 align=left width=25  border=0></a><div style="text-align: center;"><a href="http://www.engadget.com/2010/07/22/new-xbox-360-250gb-limited-edition-halo-reach-bundle-revealed/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.engadget.com/media/2010/07/halo-reach-bundle-rm-eng.jpg" /></a></div>
The Halo series is no stranger to special edition <a href="http://www.engadget.com/2007/08/07/halo-3-themed-xbox-360-landing-in-september-for-400/">Xbox 360</a> <a href="http://www.engadget.com/2007/06/13/todd-mcfarlane-designs-wireless-halo-3-controllers/">hardware</a>, so it should come as no surprise that the latest entry, <span style="font-style: italic;">Halo: Reach</span>, is also privy to such treatment. What makes it special, however, is that it's the first special edition <a href="http://www.engadget.com/product/new-xbox-360">based on the new model</a> -- 250GB HDD, built-in 802.11n WiFi, a silver (presumably matte, based on the picture) finish, and custom, Halo-inspired sounds. The $399 price tag also nets you two special edition wireless controllers and, naturally, a copy of the game itself. Look for this September 14th, and really, if you're not into glossy black (and we feel ya, brother), this might be in your best interest to pick up. <div class="postgallery"><p><strong>Gallery: <a href="http://www.engadget.com/photos/new-xbox-360-250gb-limited-edition-halo-reach-bundle-revealed/">New Xbox 360 250GB Limited Edition Halo:Reach bundle revealed</a></strong></p><a href="http://www.engadget.com/photos/new-xbox-360-250gb-limited-edition-halo-reach-bundle-revealed/#3198033"><img src="http://www.blogcdn.com/www.engadget.com/media/2010/07/reach-xbox-1-rm-eng_thumbnail.jpg" alt="" /></a><a href="http://www.engadget.com/photos/new-xbox-360-250gb-limited-edition-halo-reach-bundle-revealed/#3198036"><img src="http://www.blogcdn.com/www.engadget.com/media/2010/07/reach-xbox-2-rm-eng_thumbnail.jpg" alt="" /></a><a href="http://www.engadget.com/photos/new-xbox-360-250gb-limited-edition-halo-reach-bundle-revealed/#3198037"><img src="http://www.blogcdn.com/www.engadget.com/media/2010/07/reach-xbox-3-rm-eng_thumbnail.jpg" alt="" /></a><a href="http://www.engadget.com/photos/new-xbox-360-250gb-limited-edition-halo-reach-bundle-revealed/#3198038"><img src="http://www.blogcdn.com/www.engadget.com/media/2010/07/reach-xbox-4-rm-eng_thumbnail.jpg" alt="" /></a><a href="http://www.engadget.com/photos/new-xbox-360-250gb-limited-edition-halo-reach-bundle-revealed/#3198039"><img src="http://www.blogcdn.com/www.engadget.com/media/2010/07/reach-xbox-5-rm-eng_thumbnail.jpg" alt="" /></a></div><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2010/07/22/new-xbox-360-250gb-limited-edition-halo-reach-bundle-revealed/">New Xbox 360 250GB Limited Edition Halo: Reach bundle revealed</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Thu, 22 Jul 2010 23:23:00 EDT.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6></h6><a href="http://www.engadget.com/2010/07/22/new-xbox-360-250gb-limited-edition-halo-reach-bundle-revealed/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&#160; &#160;&#124;&#160; <img class="img_label" src="http://www.blogsmithmedia.com/www.engadget.com/media/post_label_source.gif"><span class="caption"><a href="http://majornelson.com/archive/2010/07/22/xbox-360-limited-edition-halo-reach-bundle.aspx">Major Nelson</a><!--//-->, <a href="http://gamerscoreblog.com/press/archive/2010/07/22/kz432.aspx">Xbox Press</a><!--//--></span> &#160;&#124;&#160;<a href="http://www.engadget.com/forward/19565514/" title="Send this entry to a friend via email">Email this</a>&#160;&#124;&#160;<a href="http://www.engadget.com/2010/07/22/new-xbox-360-250gb-limited-edition-halo-reach-bundle-revealed/#comments" title="View reader comments on this entry">Comments</a>]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;"><a href="http://www.engadget.com/2010/07/22/new-xbox-360-250gb-limited-edition-halo-reach-bundle-revealed/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.engadget.com/media/2010/07/halo-reach-bundle-rm-eng.jpg" /></a></div>
The Halo series is no stranger to special edition <a href="http://www.engadget.com/2007/08/07/halo-3-themed-xbox-360-landing-in-september-for-400/">Xbox 360</a> <a href="http://www.engadget.com/2007/06/13/todd-mcfarlane-designs-wireless-halo-3-controllers/">hardware</a>, so it should come as no surprise that the latest entry, <span style="font-style: italic;">Halo: Reach</span>, is also privy to such treatment. What makes it special, however, is that it's the first special edition <a href="http://www.engadget.com/product/new-xbox-360">based on the new model</a> -- 250GB HDD, built-in 802.11n WiFi, a silver (presumably matte, based on the picture) finish, and custom, Halo-inspired sounds. The $399 price tag also nets you two special edition wireless controllers and, naturally, a copy of the game itself. Look for this September 14th, and really, if you're not into glossy black (and we feel ya, brother), this might be in your best interest to pick up. <div class="postgallery"><p><strong>Gallery: <a href="http://www.engadget.com/photos/new-xbox-360-250gb-limited-edition-halo-reach-bundle-revealed/">New Xbox 360 250GB Limited Edition Halo:Reach bundle revealed</a></strong></p><a href="http://www.engadget.com/photos/new-xbox-360-250gb-limited-edition-halo-reach-bundle-revealed/#3198033"><img src="http://www.blogcdn.com/www.engadget.com/media/2010/07/reach-xbox-1-rm-eng_thumbnail.jpg" alt="" title="" /></a><a href="http://www.engadget.com/photos/new-xbox-360-250gb-limited-edition-halo-reach-bundle-revealed/#3198036"><img src="http://www.blogcdn.com/www.engadget.com/media/2010/07/reach-xbox-2-rm-eng_thumbnail.jpg" alt="" title="" /></a><a href="http://www.engadget.com/photos/new-xbox-360-250gb-limited-edition-halo-reach-bundle-revealed/#3198037"><img src="http://www.blogcdn.com/www.engadget.com/media/2010/07/reach-xbox-3-rm-eng_thumbnail.jpg" alt="" title="" /></a><a href="http://www.engadget.com/photos/new-xbox-360-250gb-limited-edition-halo-reach-bundle-revealed/#3198038"><img src="http://www.blogcdn.com/www.engadget.com/media/2010/07/reach-xbox-4-rm-eng_thumbnail.jpg" alt="" title="" /></a><a href="http://www.engadget.com/photos/new-xbox-360-250gb-limited-edition-halo-reach-bundle-revealed/#3198039"><img src="http://www.blogcdn.com/www.engadget.com/media/2010/07/reach-xbox-5-rm-eng_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2010/07/22/new-xbox-360-250gb-limited-edition-halo-reach-bundle-revealed/">New Xbox 360 250GB Limited Edition Halo: Reach bundle revealed</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Thu, 22 Jul 2010 23:23:00 EDT.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2010/07/22/new-xbox-360-250gb-limited-edition-halo-reach-bundle-revealed/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp; &nbsp;|&nbsp; <img class="img_label" src="http://www.blogsmithmedia.com/www.engadget.com/media/post_label_source.gif" alt="source"/><span class="caption"><a href="http://majornelson.com/archive/2010/07/22/xbox-360-limited-edition-halo-reach-bundle.aspx">Major Nelson</a><!--//-->, <a href="http://gamerscoreblog.com/press/archive/2010/07/22/kz432.aspx">Xbox Press</a><!--//--></span> &nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19565514/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2010/07/22/new-xbox-360-250gb-limited-edition-halo-reach-bundle-revealed/#comments" title="View reader comments on this entry">Comments</a>]]></content:encoded>
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		<title>Samsung Galaxy Beam: world&#8217;s first Android projector phone on sale in July</title>
		<link>http://www.web-buzz.info/2010/06/15/samsung-galaxy-beam-worlds-first-android-projector-phone-on-sale-in-july/</link>
		<comments>http://www.web-buzz.info/2010/06/15/samsung-galaxy-beam-worlds-first-android-projector-phone-on-sale-in-july/#comments</comments>
		<pubDate>Tue, 15 Jun 2010 10:41:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[General]]></category>
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		<description><![CDATA[<a href=http://www.web-buzz.info/2010/06/15/samsung-galaxy-beam-worlds-first-android-projector-phone-on-sale-in-july/><img src=http://www.blogcdn.com/www.engadget.com/media/2010/02/samsung-dsc9784-beam-600.jpg class=imgtfe hspace=5 align=left width=25  border=0></a><div style="text-align: center;"><a href="http://www.engadget.com/2010/06/15/samsung-galaxy-beam-worlds-first-android-projector-phone-on-sa/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.engadget.com/media/2010/02/samsung-dsc9784-beam-600.jpg" /></a></div>
Ah, here we go, Samsung's <a href="http://www.engadget.com/2010/04/14/samsung-amoled-beam-sph-w9600-projector-phone-is-not-what-weve/">other cellphone with an integrated projector</a> just got an official launch date. The Galaxy Beam (codename: <a href="http://www.engadget.com/2010/02/14/samsung-i8520-halo-with-3-7-inch-super-amoled/">Halo</a>) with its 3.7-inch Super AMOLED display is now slated to hit Singapore in July. That means that the European and broader launch across Asia should be just around the corner if Samsung's <a href="http://www.engadget.com/2010/02/14/samsung-i8520-halo-with-3-7-inch-super-amoled/">claims from Feburary</a> hold true. At launch, the world's first Android phone with a built-in DLP pico projector will be served version 2.1 of Google's confectionary delight. Specwise, we're talking 7.2Mbps HSPA data on 900/1900/2100MHz and quad-band GSM/EDGE, Bluetooth 3.0, 802.11n WiFi, an 8 megapixel autofocus camera with flash (front-facing VGA) and HD video recording, A-GPS, FM Radio, and an 1,800mAH battery. Memory is confusingly listed as "4Gb + 2Gb + 1Gb + 16Gb MoviNAND" made worse by no mention of microSD though it was definitely there when we went <a href="http://www.engadget.com/2010/02/15/samsung-beam-halo-hands-on/">hands-on with Beam</a> at Mobile World Congress. Specs after the break.<p><a href="http://www.engadget.com/2010/06/15/samsung-galaxy-beam-worlds-first-android-projector-phone-on-sa/" rel="bookmark">Continue reading <em>Samsung Galaxy Beam: world's first Android projector phone on sale in July</em></a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2010/06/15/samsung-galaxy-beam-worlds-first-android-projector-phone-on-sa/">Samsung Galaxy Beam: world's first Android projector phone on sale in July</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Tue, 15 Jun 2010 06:41:00 EDT.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6></h6><a href="http://www.engadget.com/2010/06/15/samsung-galaxy-beam-worlds-first-android-projector-phone-on-sa/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&#160; &#160;&#124;&#160;  &#160;&#124;&#160;<a href="http://www.engadget.com/forward/19516678/" title="Send this entry to a friend via email">Email this</a>&#160;&#124;&#160;<a href="http://www.engadget.com/2010/06/15/samsung-galaxy-beam-worlds-first-android-projector-phone-on-sa/#comments" title="View reader comments on this entry">Comments</a>]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;"><a href="http://www.engadget.com/2010/06/15/samsung-galaxy-beam-worlds-first-android-projector-phone-on-sa/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.engadget.com/media/2010/02/samsung-dsc9784-beam-600.jpg" /></a></div>
Ah, here we go, Samsung's <a href="http://www.engadget.com/2010/04/14/samsung-amoled-beam-sph-w9600-projector-phone-is-not-what-weve/">other cellphone with an integrated projector</a> just got an official launch date. The Galaxy Beam (codename: <a href="http://www.engadget.com/2010/02/14/samsung-i8520-halo-with-3-7-inch-super-amoled/">Halo</a>) with its 3.7-inch Super AMOLED display is now slated to hit Singapore in July. That means that the European and broader launch across Asia should be just around the corner if Samsung's <a href="http://www.engadget.com/2010/02/14/samsung-i8520-halo-with-3-7-inch-super-amoled/">claims from Feburary</a> hold true. At launch, the world's first Android phone with a built-in DLP pico projector will be served version 2.1 of Google's confectionary delight. Specwise, we're talking 7.2Mbps HSPA data on 900/1900/2100MHz and quad-band GSM/EDGE, Bluetooth 3.0, 802.11n WiFi, an 8 megapixel autofocus camera with flash (front-facing VGA) and HD video recording, A-GPS, FM Radio, and an 1,800mAH battery. Memory is confusingly listed as "4Gb + 2Gb + 1Gb + 16Gb MoviNAND" made worse by no mention of microSD though it was definitely there when we went <a href="http://www.engadget.com/2010/02/15/samsung-beam-halo-hands-on/">hands-on with Beam</a> at Mobile World Congress. Specs after the break.<p><a href="http://www.engadget.com/2010/06/15/samsung-galaxy-beam-worlds-first-android-projector-phone-on-sa/" rel="bookmark">Continue reading <em>Samsung Galaxy Beam: world's first Android projector phone on sale in July</em></a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2010/06/15/samsung-galaxy-beam-worlds-first-android-projector-phone-on-sa/">Samsung Galaxy Beam: world's first Android projector phone on sale in July</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Tue, 15 Jun 2010 06:41:00 EDT.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2010/06/15/samsung-galaxy-beam-worlds-first-android-projector-phone-on-sa/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp; &nbsp;|&nbsp;  &nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19516678/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2010/06/15/samsung-galaxy-beam-worlds-first-android-projector-phone-on-sa/#comments" title="View reader comments on this entry">Comments</a>]]></content:encoded>
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		<title>Reminder: Original Xbox games lose Live support tonight at midnight PT</title>
		<link>http://www.web-buzz.info/2010/04/14/reminder-original-xbox-games-lose-live-support-tonight-at-midnight-pt/</link>
		<comments>http://www.web-buzz.info/2010/04/14/reminder-original-xbox-games-lose-live-support-tonight-at-midnight-pt/#comments</comments>
		<pubDate>Thu, 15 Apr 2010 01:12:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
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		<description><![CDATA[<a href=http://www.web-buzz.info/2010/04/14/reminder-original-xbox-games-lose-live-support-tonight-at-midnight-pt/><img src=http://www.blogcdn.com/www.engadget.com/media/2010/02/livelogo_old_250x131.jpg class=imgtfe hspace=5 align=left width=25  border=0></a><img vspace="4" hspace="4" border="0" align="left" alt="" src="http://www.blogcdn.com/www.engadget.com/media/2010/02/livelogo_old_250x131.jpg" />Just a heads up for those who long for <em>Halo 2</em>'s embrace: as of midnight PT tonight, Microsoft is <a href="http://www.engadget.com/2010/02/05/xbox-v1-games-systems-no-longer-live-microsofts-pulling-the-p/">pulling the plug on Live support</a> for original titles. As of this publication, you have a little less than seven hours (as of this writing) to get in a few more rounds of Capture the Flag and Oddball with your friends of old, before having to go out and pick up an used copy of <em>Halo 3 -- </em>at least there's <a href="http://www.engadget.com/2010/03/05/xbox-live-termination-ends-in-a-consolation-goodie-bag/">400 MS points</a> in it as a consolation prize.<p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2010/04/14/reminder-original-xbox-games-lose-live-support-tonight-at-midni/">Reminder: Original Xbox games lose Live support tonight at midnight PT</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Wed, 14 Apr 2010 20:12:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6></h6><a href="http://www.engadget.com/2010/04/14/reminder-original-xbox-games-lose-live-support-tonight-at-midni/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&#160; &#160;&#124;&#160;  &#160;&#124;&#160;<a href="http://www.engadget.com/forward/19440405/" title="Send this entry to a friend via email">Email this</a>&#160;&#124;&#160;<a href="http://www.engadget.com/2010/04/14/reminder-original-xbox-games-lose-live-support-tonight-at-midni/#comments" title="View reader comments on this entry">Comments</a>]]></description>
			<content:encoded><![CDATA[<img vspace="4" hspace="4" border="0" align="left" alt="" src="http://www.blogcdn.com/www.engadget.com/media/2010/02/livelogo_old_250x131.jpg" />Just a heads up for those who long for <em>Halo 2</em>'s embrace: as of midnight PT tonight, Microsoft is <a href="http://www.engadget.com/2010/02/05/xbox-v1-games-systems-no-longer-live-microsofts-pulling-the-p/">pulling the plug on Live support</a> for original titles. As of this publication, you have a little less than seven hours (as of this writing) to get in a few more rounds of Capture the Flag and Oddball with your friends of old, before having to go out and pick up an used copy of <em>Halo 3 -- </em>at least there's <a href="http://www.engadget.com/2010/03/05/xbox-live-termination-ends-in-a-consolation-goodie-bag/">400 MS points</a> in it as a consolation prize.<p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2010/04/14/reminder-original-xbox-games-lose-live-support-tonight-at-midni/">Reminder: Original Xbox games lose Live support tonight at midnight PT</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Wed, 14 Apr 2010 20:12:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2010/04/14/reminder-original-xbox-games-lose-live-support-tonight-at-midni/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp; &nbsp;|&nbsp;  &nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19440405/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2010/04/14/reminder-original-xbox-games-lose-live-support-tonight-at-midni/#comments" title="View reader comments on this entry">Comments</a>]]></content:encoded>
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		<title>Xbox Live termination ends in a consolation goodie bag for Halo 2 owners</title>
		<link>http://www.web-buzz.info/2010/03/05/xbox-live-termination-ends-in-a-consolation-goodie-bag-for-halo-2-owners/</link>
		<comments>http://www.web-buzz.info/2010/03/05/xbox-live-termination-ends-in-a-consolation-goodie-bag-for-halo-2-owners/#comments</comments>
		<pubDate>Fri, 05 Mar 2010 15:12:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
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		<description><![CDATA[<a href=http://www.web-buzz.info/2010/03/05/xbox-live-termination-ends-in-a-consolation-goodie-bag-for-halo-2-owners/><img src=http://www.blogcdn.com/www.engadget.com/media/2010/03/5mar10uweu3479373.jpg class=imgtfe hspace=5 align=left width=25  border=0></a><div style="text-align: center;"><a href="http://ebm.email.xbox.com/c/tag/hBLj69PAlyGDmB791i$M4V9lNRZ/doc.html"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/www.engadget.com/media/2010/03/5mar10uweu3479373.jpg" /></a></div>
As Microsoft prepares to <a href="http://www.engadget.com/2010/02/05/xbox-v1-games-systems-no-longer-live-microsofts-pulling-the-p/">pull the plug</a> on online gaming for the original Xbox, it's decided to act benevolently toward the undoubtedly grief-stricken Halo 2 loyalists and has rewarded them all with some consolation prizes. A free three-month Xbox Live membership awaits, accompanied by 400 MS points and a place on the Halo: Reach beta, should you wish to accept it. For a console that's nearly a decade old, it's understandable that online gaming support would've had to end at some point, so you might as well just transfer all your energies into being a good guinea pig / tester for Microsoft's latest cash cow. <a href="http://www.engadget.com/tag/steveballmer">Steve</a> would just love it if you did.<p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2010/03/05/xbox-live-termination-ends-in-a-consolation-goodie-bag/">Xbox Live termination ends in a consolation goodie bag for Halo 2 owners</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Fri, 05 Mar 2010 10:12:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6></h6><a href="http://www.engadget.com/2010/03/05/xbox-live-termination-ends-in-a-consolation-goodie-bag/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&#160; &#160;&#124;&#160; <img class="img_label" src="http://www.blogsmithmedia.com/www.engadget.com/media/post_label_source.gif"><span class="caption"><a href="http://ebm.email.xbox.com/c/tag/hBLj69PAlyGDmB791i$M4V9lNRZ/doc.html">Xbox.com</a></span> &#160;&#124;&#160;<a href="http://www.engadget.com/forward/19384696/" title="Send this entry to a friend via email">Email this</a>&#160;&#124;&#160;<a href="http://www.engadget.com/2010/03/05/xbox-live-termination-ends-in-a-consolation-goodie-bag/#comments" title="View reader comments on this entry">Comments</a>]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;"><a href="http://ebm.email.xbox.com/c/tag/hBLj69PAlyGDmB791i$M4V9lNRZ/doc.html"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/www.engadget.com/media/2010/03/5mar10uweu3479373.jpg" /></a></div>
As Microsoft prepares to <a href="http://www.engadget.com/2010/02/05/xbox-v1-games-systems-no-longer-live-microsofts-pulling-the-p/">pull the plug</a> on online gaming for the original Xbox, it's decided to act benevolently toward the undoubtedly grief-stricken Halo 2 loyalists and has rewarded them all with some consolation prizes. A free three-month Xbox Live membership awaits, accompanied by 400 MS points and a place on the Halo: Reach beta, should you wish to accept it. For a console that's nearly a decade old, it's understandable that online gaming support would've had to end at some point, so you might as well just transfer all your energies into being a good guinea pig / tester for Microsoft's latest cash cow. <a href="http://www.engadget.com/tag/steveballmer">Steve</a> would just love it if you did.<p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2010/03/05/xbox-live-termination-ends-in-a-consolation-goodie-bag/">Xbox Live termination ends in a consolation goodie bag for Halo 2 owners</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Fri, 05 Mar 2010 10:12:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2010/03/05/xbox-live-termination-ends-in-a-consolation-goodie-bag/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp; &nbsp;|&nbsp; <img class="img_label" src="http://www.blogsmithmedia.com/www.engadget.com/media/post_label_source.gif" alt="source"/><span class="caption"><a href="http://ebm.email.xbox.com/c/tag/hBLj69PAlyGDmB791i$M4V9lNRZ/doc.html">Xbox.com</a></span> &nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19384696/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2010/03/05/xbox-live-termination-ends-in-a-consolation-goodie-bag/#comments" title="View reader comments on this entry">Comments</a>]]></content:encoded>
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		<title>Samsung Beam (Halo) Android projector phone hands-on</title>
		<link>http://www.web-buzz.info/2010/02/15/samsung-beam-halo-android-projector-phone-hands-on/</link>
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		<pubDate>Mon, 15 Feb 2010 09:30:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[Halo]]></category>
		<category><![CDATA[Samsung]]></category>
		<category><![CDATA[android]]></category>
		<category><![CDATA[google]]></category>
		<category><![CDATA[hands on]]></category>
		<category><![CDATA[touchwiz]]></category>

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		<description><![CDATA[<a href=http://www.web-buzz.info/2010/02/15/samsung-beam-halo-android-projector-phone-hands-on/><img src=http://www.blogcdn.com/www.engadget.com/media/2010/02/samsung-dsc9784-beam-600.jpg class=imgtfe hspace=5 align=left width=25  border=0></a><div style="text-align: center;"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.engadget.com/media/2010/02/samsung-dsc9784-beam-600.jpg" /></div>
Well here it is, Samsung's pico projector phone live and in the flesh here at Mobile World Congress. And surprise surprise it's running Android 2.1 with a TouchWiz 3.0 skin just as we heard. The only difference is the name: Halo is the codename, the official product name announced today is Beam. As a smartphone with integrated pico projector it's very impressive. However, as you can see from the pictures and video (it's coming), the 6 lumen brightness struggles even under the semi-controlled lighting demonstration set up here on the show floor in Barcelona. Samsung tells us that the TouchWiz implementation is nearly identical to what you'll find on Bada with "very small" differences. Unfortunately, the people we spoke with on the show floor weren't able to articulate exactly what those were. To us, having only used the two devices for a short period of time, they do look identical. Beam features a nice pass through trick that allows it to project the image seen by the 5 megapixel camera through the TI pico. Not sure how we'd use that in real life but it's a neat trick nonetheless. Now click into the gallery and prepare to be amazed at just how thin a smartphone with integrated projector can be while we wait for the summer launch.<br />
<strong><br />
Update: </strong>Video is now after the break.<br />
<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.engadget.com/photos/samsung-beam-hands-on/">Samsung Beam hands-on</a></strong></p><a href="http://www.engadget.com/photos/samsung-beam-hands-on/2710105/"><img src="http://www.blogcdn.com/www.engadget.com/media/2010/02/samsung-dsc9770-beam-android_thumbnail.jpg" alt="" /></a><a href="http://www.engadget.com/photos/samsung-beam-hands-on/2709779/"><img src="http://www.blogcdn.com/www.engadget.com/media/2010/02/samsung-dsc9803-beam_thumbnail.jpg" alt="" /></a><a href="http://www.engadget.com/photos/samsung-beam-hands-on/2709780/"><img src="http://www.blogcdn.com/www.engadget.com/media/2010/02/samsung-dsc9802-beam_thumbnail.jpg" alt="" /></a><a href="http://www.engadget.com/photos/samsung-beam-hands-on/2709781/"><img src="http://www.blogcdn.com/www.engadget.com/media/2010/02/samsung-dsc9801-beam_thumbnail.jpg" alt="" /></a><a href="http://www.engadget.com/photos/samsung-beam-hands-on/2709782/"><img src="http://www.blogcdn.com/www.engadget.com/media/2010/02/samsung-dsc9800-beam_thumbnail.jpg" alt="" /></a></div><p><a href="http://www.engadget.com/2010/02/15/samsung-beam-halo-hands-on/" rel="bookmark">Continue reading <em>Samsung Beam (Halo) Android projector phone hands-on</em></a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2010/02/15/samsung-beam-halo-hands-on/">Samsung Beam (Halo) Android projector phone hands-on</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Mon, 15 Feb 2010 04:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6></h6><a href="http://www.engadget.com/2010/02/15/samsung-beam-halo-hands-on/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&#160; &#160;&#124;&#160;  &#160;&#124;&#160;<a href="http://www.engadget.com/forward/19358235/" title="Send this entry to a friend via email">Email this</a>&#160;&#124;&#160;<a href="http://www.engadget.com/2010/02/15/samsung-beam-halo-hands-on/#comments" title="View reader comments on this entry">Comments</a>]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.engadget.com/media/2010/02/samsung-dsc9784-beam-600.jpg" /></div>
Well here it is, Samsung's pico projector phone live and in the flesh here at Mobile World Congress. And surprise surprise it's running Android 2.1 with a TouchWiz 3.0 skin just as we heard. The only difference is the name: Halo is the codename, the official product name announced today is Beam. As a smartphone with integrated pico projector it's very impressive. However, as you can see from the pictures and video (it's coming), the 6 lumen brightness struggles even under the semi-controlled lighting demonstration set up here on the show floor in Barcelona. Samsung tells us that the TouchWiz implementation is nearly identical to what you'll find on Bada with "very small" differences. Unfortunately, the people we spoke with on the show floor weren't able to articulate exactly what those were. To us, having only used the two devices for a short period of time, they do look identical. Beam features a nice pass through trick that allows it to project the image seen by the 5 megapixel camera through the TI pico. Not sure how we'd use that in real life but it's a neat trick nonetheless. Now click into the gallery and prepare to be amazed at just how thin a smartphone with integrated projector can be while we wait for the summer launch.<br />
<strong><br />
Update: </strong>Video is now after the break.<br />
<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.engadget.com/photos/samsung-beam-hands-on/">Samsung Beam hands-on</a></strong></p><a href="http://www.engadget.com/photos/samsung-beam-hands-on/2710105/"><img src="http://www.blogcdn.com/www.engadget.com/media/2010/02/samsung-dsc9770-beam-android_thumbnail.jpg" alt="" title="" /></a><a href="http://www.engadget.com/photos/samsung-beam-hands-on/2709779/"><img src="http://www.blogcdn.com/www.engadget.com/media/2010/02/samsung-dsc9803-beam_thumbnail.jpg" alt="" title="" /></a><a href="http://www.engadget.com/photos/samsung-beam-hands-on/2709780/"><img src="http://www.blogcdn.com/www.engadget.com/media/2010/02/samsung-dsc9802-beam_thumbnail.jpg" alt="" title="" /></a><a href="http://www.engadget.com/photos/samsung-beam-hands-on/2709781/"><img src="http://www.blogcdn.com/www.engadget.com/media/2010/02/samsung-dsc9801-beam_thumbnail.jpg" alt="" title="" /></a><a href="http://www.engadget.com/photos/samsung-beam-hands-on/2709782/"><img src="http://www.blogcdn.com/www.engadget.com/media/2010/02/samsung-dsc9800-beam_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.engadget.com/2010/02/15/samsung-beam-halo-hands-on/" rel="bookmark">Continue reading <em>Samsung Beam (Halo) Android projector phone hands-on</em></a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2010/02/15/samsung-beam-halo-hands-on/">Samsung Beam (Halo) Android projector phone hands-on</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Mon, 15 Feb 2010 04:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2010/02/15/samsung-beam-halo-hands-on/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp; &nbsp;|&nbsp;  &nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19358235/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2010/02/15/samsung-beam-halo-hands-on/#comments" title="View reader comments on this entry">Comments</a>]]></content:encoded>
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